<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[ Search for 'su:&quot;Video Games&quot;']]> </title> <link> https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Video%20Games%22&#38;sort_by=relevance&#38;format=rss </link> <atom:link rel="self" type="application/rss+xml" href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Video%20Games%22&#38;sort_by=relevance&#38;format=rss"/> <description> <![CDATA[ Search results for 'su:&quot;Video Games&quot;' at ]]> </description> <opensearch:totalResults>73</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Video%20Games%22&#38;sort_by=relevance&#38;format=opensearchdescription"/> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Video%2520Games%2522" startPage="" /> <item> <title> Introduction to games, game play and game experience </title> <dc:identifier>ISBN:8120325214 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=4328</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/8120325214.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By NIIT.<br /> New Delhi Prentice-Hall of India 2004 .<br /> vi, 278 p. , Index Included. ; 23 cm..<br /> 8120325214 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=4328">Place hold on <em>Introduction to games, game play and game experience </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=4328</guid> </item> <item> <title> Introduction to games, game play and game experience </title> <dc:identifier>ISBN:8120325214 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=4329</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/8120325214.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By NIIT.<br /> New Delhi Prentice-Hall (India) Private Limited 2004 .<br /> vi, 278 p. , Includes Index. ; 23 cm..<br /> 8120325214 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=4329">Place hold on <em>Introduction to games, game play and game experience </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=4329</guid> </item> <item> <title> The international handbook children, media and culture </title> <dc:identifier>ISBN:9781412928328 (hb)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=7158</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/141292832X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kirsten Drotner (editor) | Sonia Livingstone (editor).<br /> New Delhi Sage 2008 .<br /> xxi, 537 p. , Includes Index ; 25 cm..<br /> 9781412928328 (hb) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=7158">Place hold on <em>The international handbook children, media and culture</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=7158</guid> </item> <item> <title> The art of games Design the book of lenses </title> <dc:identifier>ISBN:9780123694966 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=8565</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0123694965.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Schell, Jesse.<br /> Boca Raton CRC Press 2008 .<br /> xxx, 489 p. , Includes index ; 24 cm..<br /> 9780123694966 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=8565">Place hold on <em>The art of games Design </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=8565</guid> </item> <item> <title> Making sense of media key texts in media and cultural studies </title> <dc:identifier>ISBN:9781405120173 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=9030</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1405120177.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Berger, Arthur Asa .<br /> USA Blackwell 2005 .<br /> x,195 p. , Includes index ; 23 cm..<br /> 9781405120173 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=9030">Place hold on <em>Making sense of media</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=9030</guid> </item> <item> <title> Beginning 3D game development with Unity 4 all-in-one, multi-platform game development </title> <dc:identifier>ISBN:9781430248996 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=12614</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1430248998.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Blackman, Sue.<br /> New York Apress 2013 .<br /> xxviii, 778 p. , Includes index. ; 24 cm..<br /> 9781430248996 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=12614">Place hold on <em>Beginning 3D game development with Unity 4</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=12614</guid> </item> <item> <title> Guinness world records 2015 </title> <dc:identifier>ISBN:9781908843623 (hb)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=13057</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1908843624.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Craig Glenday (editor).<br /> London Guinness World Records 2014 .<br /> 255 p. ; 28 cm..<br /> 9781908843623 (hb) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=13057">Place hold on <em>Guinness world records 2015</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=13057</guid> </item> <item> <title> Fundamentals of game design </title> <dc:identifier>ISBN:9789332540248 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=20560</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/9332540241.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Adams, Ernest.<br /> Noida Pearson India Education Services Pvt. Ltd 2014 .<br /> xiv, 560 p. , Includes glossary, bibliographical references and index. ; 23 cm..<br /> 9789332540248 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=20560">Place hold on <em>Fundamentals of game design</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=20560</guid> </item> <item> <title> Game development with Unity (R) </title> <dc:identifier>ISBN:9781305110540 (pbk) | 1305110544 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=22363</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1305110544.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Menard, Michelle | Bryan Wagstaff.<br /> Australia Cengage Learning 2015 .<br /> xx, 444 p. , Includes bibliographical references, glossary and index. ; 24 cm..<br /> 9781305110540 (pbk) | 1305110544 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=22363">Place hold on <em>Game development with Unity (R)</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=22363</guid> </item> <item> <title> XNA tm game studio express developing fames for windows and the Xbox 360 tm </title> <dc:identifier>ISBN:9781598633689 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=33923</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1598633686.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Hall, Joseph.<br /> US Thomson Course Technology 2008 .<br /> xxix, 762 p. , Includes appendix and index ; 23 cm..<br /> 9781598633689 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=33923">Place hold on <em>XNA tm game studio express</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=33923</guid> </item> <item> <title> Introduction to Game Development </title> <dc:identifier>ISBN:9781584503774 (hb) | 1584503777 (hb)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=33960</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1584503777.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Rabin, Steve.<br /> United state Thomson learning 2005 .<br /> xxviii, 979p. , Include index. ;24 cm..<br /> 9781584503774 (hb) | 1584503777 (hb) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=33960">Place hold on <em>Introduction to Game Development </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=33960</guid> </item> <item> <title> Children, gender, video games towards a relational approach to multimedia </title> <dc:identifier>ISBN:9780230517172 (hb)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=34209</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/023051717X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Walkerdine, Valerie.<br /> New York Palgrave Macmillan 2007 .<br /> vi, 235 p. ; 22 cm..<br /> 9780230517172 (hb) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=34209">Place hold on <em>Children, gender, video games </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=34209</guid> </item> <item> <title> A machine learning-based tool to predict playability for games </title> <dc:identifier>ISBN:</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=34361</link> <description> <![CDATA[ <p> By Noman Khan (20929).<br /> Islamabad (unpublished) 2021 .<br /> x, 36 p. , Submitted in fulfillment of the requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing. | Includes bibliographical references | Thesis supervisor: Dr. Adeel Zafar ; 30 cm..<br /> </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=34361">Place hold on <em>A machine learning-based tool to predict playability for games</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=34361</guid> </item> <item> <title> Call of duty black OPS II </title> <dc:identifier>ISBN:9780744014204 (hb)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35875</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0744014204.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Marcus, Philip | Michael Owen | Kenny Sims | Jason Fox | Ernest Le | Matthew Haag | Trevor Martin.<br /> Indianapolis Brady Games 2012 .<br /> 311 p. ; 28 cm..<br /> 9780744014204 (hb) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=35875">Place hold on <em>Call of duty</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35875</guid> </item> <item> <title> Saints Row IV </title> <dc:identifier>ISBN:9780744015034 (pbk) </dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35879</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0744015030.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Walsh, Doug | Joe Epstein.<br /> Indianapolis DK/Brady Games 2013 .<br /> 269 p. ; 27 cm..<br /> 9780744015034 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=35879">Place hold on <em>Saints Row IV</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35879</guid> </item> <item> <title> C projects </title> <dc:identifier>ISBN:8170292565 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35894</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/8170292565.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kanetkar, Yashavant .<br /> New Delhi BPB Book Centre .<br /> xi, 596 p. , Includes appendix and index. ; 22.5 cm..<br /> 8170292565 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=35894">Place hold on <em>C projects</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=35894</guid> </item> <item> <title> PSP hacks, mods, and expansions </title> <dc:identifier>ISBN:9780071469081 (pbk) | 0071469087 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=36048</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0071469087.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Prochnow, Dave.<br /> New york Mcgraw-hill 2006 .<br /> xiii, 223 p. , Includes appendix and index. ; 23 cm..<br /> 9780071469081 (pbk) | 0071469087 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=36048">Place hold on <em>PSP hacks, mods, and expansions</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=36048</guid> </item> <item> <title> Online gaming and academic performance among college students </title> <dc:identifier>ISBN:</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=39118</link> <description> <![CDATA[ <p> By Khadija Zulfiqar (S19A14G67018).<br /> Faisalabad (unpublished) 2021 .<br /> vi, 72 p. , Submitted in fulfillment for the requirements for the degree of master of philosophy to the faculty of clinical psychology | Includes bibliographical references | Thesis Supervisor: Sidra Gillani ; 30.5 cm..<br /> </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=39118">Place hold on <em>Online gaming and academic performance among college students </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=39118</guid> </item> <item> <title> Repairing levels for general games using deep autoencoders </title> <dc:identifier>ISBN:</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=40156</link> <description> <![CDATA[ <p> By Saman Iftikhar Qazi (22775).<br /> Islamabad (unpublished) 2021 .<br /> 56 p. , Submitted in fulfillment of the requirements for the degree of Master of Science in Software Engineering to the Faculty of Computing. | Includes bibliographical references | Thesis supervisor: Dr. Adeel Zafar ; 30 cm..<br /> </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=40156">Place hold on <em>Repairing levels for general games using deep autoencoders</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=40156</guid> </item> <item> <title> Write code like a pro create working applications </title> <dc:identifier>ISBN:9781119404170 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=41596</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1119404177.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Guthals, Sarah.<br /> New Jersey John Wiley &amp; Sons, Inc. 2018 .<br /> xii, 212 p. ; 23 cm..<br /> 9781119404170 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=41596">Place hold on <em>Write code like a pro</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=41596</guid> </item> <item> <title> Unity Development Cookbook real-time solutions from game development to AI </title> <dc:identifier>ISBN:9781098113711 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=55129</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1098113713.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Addison, Paris Buttfield | Jon Manning | Tim Nugent .<br /> Beijing O&#39;Reilly Media 2023 .<br /> xiv, 414 p. , Includes index. ; 24 cm..<br /> 9781098113711 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=55129">Place hold on <em>Unity Development Cookbook </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=55129</guid> </item> <item> <title> Introduction to Java through game development learn Java programming skills by working with video games </title> <dc:identifier>ISBN:9781484289501 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=55251</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484289501.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Brusca ,Victor G. .<br /> New York Apress 2023 .<br /> xiii, 248 p. , Includes index ; 24 cm..<br /> 9781484289501 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=55251">Place hold on <em>Introduction to Java through game development </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=55251</guid> </item> <item> <title> Fundamentals of game design </title> <dc:identifier>ISBN:9789332540248 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=56902</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/9332540241.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Adams, Ernest.<br /> Noida Pearson India Education Services Pvt. Ltd 2014 .<br /> xiv, 560 p. , Includes glossary, bibliographical references and index. ; 23 cm..<br /> 9789332540248 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=56902">Place hold on <em>Fundamentals of game design</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=56902</guid> </item> <item> <title> Beginning unreal game development : foundation for simple to complex games using unreal engine 4 </title> <dc:identifier>ISBN:9781484256381 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58347</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484256387.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Nixon, David .<br /> California Apress 2020 .<br /> xxiv, 389 p. , Includes index ; 26 cm..<br /> 9781484256381 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58347">Place hold on <em>Beginning unreal game development </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58347</guid> </item> <item> <title> Let&#39;s build a multiplayer phaser game : With Typescript, Socket. io, and Phaser </title> <dc:identifier>ISBN:9781484242483 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58374</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484242483.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Lodriguez, Oscar .<br /> New York Apress 2019 .<br /> xiii, 151 p. , Include and index ; 24 cm..<br /> 9781484242483 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58374">Place hold on <em>Let&#39;s build a multiplayer phaser game </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58374</guid> </item> <item> <title> Virtual reality with VRTK4 : create immersive VR experiences leveraging unity3D and virtual reality toolkit </title> <dc:identifier>ISBN:9781484254875 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58376</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484254872.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Baruah, Rakesh .<br /> New York Apress 2020 .<br /> xxxviii, 353 p. , Includes index. ; 24 cm..<br /> 9781484254875 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58376">Place hold on <em>Virtual reality with VRTK4</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58376</guid> </item> <item> <title> Developing turn-based multiplayer games : with gamemaker studio 2 and NodeJS </title> <dc:identifier>ISBN:9781484238608 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58377</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484238605.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Rajiv, Yadu .<br /> New York Apress 2018 .<br /> xv, 206 p. , Includes index ; 24 cm..<br /> 9781484238608 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58377">Place hold on <em>Developing turn-based multiplayer games</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58377</guid> </item> <item> <title> Beginning Java 8 games development </title> <dc:identifier>ISBN:9781484204160 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58390</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484204166.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Jackson, Wallace.<br /> California Apress 2014 .<br /> xxvii, 461 p. , Includes index. ; 24 cm..<br /> 9781484204160 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58390">Place hold on <em>Beginning Java 8 games development</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58390</guid> </item> <item> <title> Masters of Doom : how two guys created an empire and transformed pop culture </title> <dc:identifier>ISBN:9780812972153 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58553</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0812972155.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kushner, David.<br /> New York Random House Trade Paperbacks 2003 .<br /> xi, 339 p. , Includes Index. ; 21 cm..<br /> 9780812972153 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58553">Place hold on <em>Masters of Doom</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58553</guid> </item> <item> <title> Python, Pygame, and Raspberry Pi game development </title> <dc:identifier>ISBN:9781484245323 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58574</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484245326.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kelly, Sloan .<br /> New York Apress 2019 .<br /> xxv, 389 p. , Includes index. ; 24 cm..<br /> 9781484245323 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58574">Place hold on <em>Python, Pygame, and Raspberry Pi game development</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58574</guid> </item> <item> <title> Java game development with LibGDX : from beginner to professional </title> <dc:identifier>ISBN:9781484233238 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58908</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484233239.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Stemkoski, Lee.<br /> New York Apress 2018 .<br /> xix, 433 p. , Includes appendix and index. ; 26 cm..<br /> 9781484233238 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58908">Place hold on <em>Java game development with LibGDX</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58908</guid> </item> <item> <title> Basic math for game development with unity 3D : a beginner&#39;s guide to mathematical foundations </title> <dc:identifier>ISBN:9781484298848 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58915</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484298845.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Sung ,Kelvin | Gregory Smith .<br /> New York Apress 2023 .<br /> xvi, 447 p. , Includes index. ; 26 cm.<br /> 9781484298848 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58915">Place hold on <em>Basic math for game development with unity 3D</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58915</guid> </item> <item> <title> MMOs from the inside out : the history, design, fun, and art of massively-multiplayer online role-playing games </title> <dc:identifier>ISBN:9781484217238 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58918</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484217233.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Bartle, Richard A. .<br /> New York Apress 2016 .<br /> xiii, 735 p. , Includes index. ; 24 cm..<br /> 9781484217238 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58918">Place hold on <em>MMOs from the inside out</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58918</guid> </item> <item> <title> Beginning RPG maker MV </title> <dc:identifier>ISBN:9781484219669 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58921</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/148421966X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Perez, Darrin .<br /> New York Apress 2016 .<br /> xxv, 372 p. , Includes index. : 26 cm..<br /> 9781484219669 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58921">Place hold on <em>Beginning RPG maker MV</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58921</guid> </item> <item> <title> Beginning game development with godot : learn to create and publish your first 2D platform game </title> <dc:identifier>ISBN:9781484274545 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58923</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484274547.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Dhule, Maithili .<br /> New York Apress 2022 .<br /> xx, 366 p. , Includes index. ; 26 cm..<br /> 9781484274545 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58923">Place hold on <em>Beginning game development with godot </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58923</guid> </item> <item> <title> Learn RPGs in GameMakers : studio build and design role playing games </title> <dc:identifier>ISBN:9781484229453 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58924</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484229452.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Tyers, Ben .<br /> New York Apress 2017 .<br /> xiii, 318 p. , Includes index. ; 26 cm..<br /> 9781484229453 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=58924">Place hold on <em>Learn RPGs in GameMakers </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=58924</guid> </item> <item> <title> Practical video game bots : automating game processes using C++, Python, and Autolt </title> <dc:identifier>ISBN:9781484237359 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59253</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484237358.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Shpigor, Ilya .<br /> Russia Apress 2018 .<br /> xv, 328 p. , Includes index. ; 26 cm..<br /> 9781484237359 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59253">Place hold on <em>Practical video game bots </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59253</guid> </item> <item> <title> Rapid game development using Cocos2d-JS : an end-to-end guide to 2D game development using JavaScript </title> <dc:identifier>ISBN:9781484225523 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59255</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/148422552X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kumar, Hemanth | Abdul Rahman.<br /> Chennai Apress 2016 .<br /> xv, 126 p. , Includes index. ; 24 cm..<br /> 9781484225523 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59255">Place hold on <em>Rapid game development using Cocos2d-JS</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59255</guid> </item> <item> <title> Html5 game development insights </title> <dc:identifier>ISBN:9781430266976 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59580</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/143026697X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Colt McAnlis | Peter Lubbers | Brandon Jones | Andrzej Mazur.<br /> New York Apress 2014 .<br /> xxvi, 445 p. , Includes index. ; 24 cm..<br /> 9781430266976 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59580">Place hold on <em>Html5 game development insights</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59580</guid> </item> <item> <title> Learn unity 3D programming with unityscript : unity&#39;s javascript for beginners </title> <dc:identifier>ISBN:9781430265863 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59582</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1430265868.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Suvak, Janine .<br /> New York Apress 2014 .<br /> xxiv, 395 p. , Includes index. ; 24 cm..<br /> 9781430265863 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59582">Place hold on <em>Learn unity 3D programming with unityscript</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59582</guid> </item> <item> <title> Game development with ren&#39;py : introduction to visual novel games using ren&#39;py, tyranobuilder, and twine </title> <dc:identifier>ISBN:9781484249192 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59584</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484249194.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Ciesla, Robert .<br /> New York Apress 2019 .<br /> xxiv, 346 p. , Includes index. ; 24 cm..<br /> 9781484249192 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59584">Place hold on <em>Game development with ren&#39;py</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59584</guid> </item> <item> <title> Beginning unity android game development : from beginner to pro </title> <dc:identifier>ISBN:9781484260012 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59585</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484260015.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Takoordyal, Kishan .<br /> New York Apress 2020 .<br /> xv, 255 p. , Includes index. ; 24 cm..<br /> 9781484260012 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59585">Place hold on <em>Beginning unity android game development</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59585</guid> </item> <item> <title> Practical gamemaker: studio : language projects </title> <dc:identifier>ISBN:9781484223727 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59589</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484223721.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Tyers, Ben .<br /> New York Apress 2016 .<br /> xxxix, 313 p. , Includes index. ; 26 cm..<br /> 9781484223727 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59589">Place hold on <em>Practical gamemaker: studio </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59589</guid> </item> <item> <title> Beginning unreal engine 4 blueprints visual scripting : using c++ : from beginner to pro </title> <dc:identifier>ISBN:9781484263952 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59590</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484263952.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Satheesh Pv.<br /> New York Apress 2021 .<br /> xiii, 165 p. , Includes index. ; 24 cm..<br /> 9781484263952 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59590">Place hold on <em>Beginning unreal engine 4 blueprints visual scripting</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59590</guid> </item> <item> <title> Monogame mastery : build a multi-platform 2d game and reusable game engine </title> <dc:identifier>ISBN:9781484263082 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59591</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484263081.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Capellman, Jarred | Louis Salin .<br /> New York Apress 2020 .<br /> xviii, 323 p. , Includes index. ; 24 cm..<br /> 9781484263082 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59591">Place hold on <em>Monogame mastery </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59591</guid> </item> <item> <title> Lean game development : apply lean frameworks to the process of game development </title> <dc:identifier>ISBN:9781484298428 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59995</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/148429842X.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Boeira, Julia Naomi Rosenfield .<br /> New York Apress 2024 .<br /> xiii, 299 p. , Includes index. ; 24 cm..<br /> 9781484298428 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59995">Place hold on <em>Lean game development </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59995</guid> </item> <item> <title> Learn Javafx game and app development : with fxgl 17 </title> <dc:identifier>ISBN:9781484286241 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59996</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484286243.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Baimagambetov, Almas .<br /> UK Apress 2022 .<br /> ix, 224 p. , Includes index. ; 24 cm..<br /> 9781484286241 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59996">Place hold on <em>Learn Javafx game and app development </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59996</guid> </item> <item> <title> Unity networking fundamentals : creating multiplayer games with unity </title> <dc:identifier>ISBN:9781484273579 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59998</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484273575.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kelly ,Sloan | Khagendra Kumar .<br /> New York Apress 2021 .<br /> xvi, 266 p. , Includes index. ; 24 cm..<br /> 9781484273579 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59998">Place hold on <em>Unity networking fundamentals </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59998</guid> </item> <item> <title> Beginning 3D game assets development pipeline : learn to integrate from maya to unity </title> <dc:identifier>ISBN:9781484271957 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60013</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484271955.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Villanueva ,Nova .<br /> New York Apress 2022 .<br /> xx, 315 p. , Includes index. ; 26 cm..<br /> 9781484271957 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60013">Place hold on <em>Beginning 3D game assets development pipeline</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60013</guid> </item> <item> <title> Unity virtual reality development with vrtk4 : a no-coding approach to developing immersive vr experiences, games, &amp; apps </title> <dc:identifier>ISBN:9781484279328 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60015</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484279328.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Coutinho, Christopher .<br /> New York Apress 2022 .<br /> xxi, 406 p. , Includes index. ; 26 cm..<br /> 9781484279328 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60015">Place hold on <em>Unity virtual reality development with vrtk4</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60015</guid> </item> </channel> </rss>
