Evolving levels for general games using deep convolutional generative adversarial networks
Ayesha Irfan (22930)
Evolving levels for general games using deep convolutional generative adversarial networks - Islamabad (unpublished) 2019 - vi, 43 p. : ill. ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Science in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Mr. Adeel Zafar
Thesis (MS)--Riphah International University, 2019
English
Software engineering--Computer science --General games--Developing games--Data set--Networks--FC
006.3 / AYE
Evolving levels for general games using deep convolutional generative adversarial networks - Islamabad (unpublished) 2019 - vi, 43 p. : ill. ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Science in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Mr. Adeel Zafar
Thesis (MS)--Riphah International University, 2019
English
Software engineering--Computer science --General games--Developing games--Data set--Networks--FC
006.3 / AYE