Procedural content generation in games (Record no. 17657)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 00570pam a2200145 a 4500 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| ISBN | 9783319427140 (hb) |
| 082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 794.8151 |
| Author Mark | SHA |
| 100 ## - MAIN ENTRY--PERSONAL NAME | |
| Authorship | Shaker, Noor |
| -- | Julian Togelius |
| -- | Mark J. Nelson |
| 245 10 - TITLE STATEMENT | |
| Title | Procedural content generation in games |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
| Place of publication | Switzerland |
| Name of publisher | Springer International Publishing |
| Date of publication | 2016 |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | xvi, 237 p. |
| Illustrations | : ill. |
| Dimensions | ; 24 cm. |
| 500 ## - GENERAL NOTE | |
| General note | Includes appendix and bibliographical references. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Subject | Computer programs |
| -- | Generators |
| Keywords | Random number generators |
| -- | Code generators |
| -- | Constructive generation |
| -- | Game designer |
| -- | FC |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| item type | Books |
| Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Source of acquisition | Cost, normal purchase price | Full call number | Barcode | Copy number | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Main Campus | Main Campus | Purchased: Progressive International | 4212.00 | 794.8151 SHA | 28327 | 1 | Books |