Beginning 3D game assets development pipeline (Record no. 60013)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 00551nam a22001457a 4500 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| ISBN | 9781484271957 (pbk) |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 006.7 |
| Author Mark | VIL |
| 100 ## - MAIN ENTRY--PERSONAL NAME | |
| Authorship | Villanueva ,Nova |
| 245 ## - TITLE STATEMENT | |
| Title | Beginning 3D game assets development pipeline |
| Sub Title | : learn to integrate from maya to unity |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
| Place of publication | New York |
| Name of publisher | Apress |
| Date of publication | 2022 |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | xx, 315 p. |
| Illustrations | : ill., Col. |
| Dimensions | ; 26 cm. |
| 500 ## - GENERAL NOTE | |
| General note | Includes index. |
| 650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Subject | Computer programming |
| -- | Computer animation |
| Keywords | Video games programming |
| -- | 3D production pipeline |
| -- | Video games design |
| -- | Base mesh |
| -- | Maya |
| -- | FC |
| -- | GGC |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| item type | Books |
| Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Source of acquisition | Cost, normal purchase price | Full call number | Barcode | Copy number | Uniform Resource Identifier (Invoice Number) | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gulberg Green Campus | Gulberg Green Campus | Purchased: Progressive International Agencies | 14715.00 | 006.7 VIL | 110381 | 1 | 16230070 | Books |