Introduction to video game engine development (Record no. 60020)

MARC details
000 -LEADER
fixed length control field 00608nam a22001457a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781484270387 (pbk)
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.1
Author Mark BRU
100 ## - MAIN ENTRY--PERSONAL NAME
Authorship Brusca, Victor G
245 ## - TITLE STATEMENT
Title Introduction to video game engine development
Sub Title : learn to design, implement, and use a cross-platform 2D game engine
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication New York
Name of publisher Apress Media
Date of publication 2021
300 ## - PHYSICAL DESCRIPTION
Extent xiii, 382 p.
Illustrations : ill.
Dimensions ; 26 cm.
500 ## - GENERAL NOTE
General note Includes index.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Subject Computer science
Keywords Computer graphics programming
-- Game engine development
-- Video game programming
-- Software engineering
-- Game architecture
-- 2d game engines
-- FC
-- GGC
942 ## - ADDED ENTRY ELEMENTS (KOHA)
item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Source of acquisition Cost, normal purchase price Full call number Barcode Copy number Uniform Resource Identifier (Invoice Number) Koha item type
        Gulberg Green Campus Gulberg Green Campus Purchased: Progressive International Agencies 16979.00 005.1 BRU 110378 1 16230070 Books
Copyright © 2026 Riphah International University | System Administrator