Practical shader development (Record no. 60044)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 00531nam a22001457a 4500 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| ISBN | 9781484244562 (pbk) |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 006.6 |
| Author Mark | HAL |
| 100 ## - MAIN ENTRY--PERSONAL NAME | |
| Authorship | Halladay, Kyle |
| 245 ## - TITLE STATEMENT | |
| Title | Practical shader development |
| Sub Title | : vertex and fragment shaders for game developers |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
| Place of publication | UK |
| Name of publisher | Apress |
| Date of publication | 2019 |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | xxi, 381 p. |
| Illustrations | : ill., Col. |
| Dimensions | ; 26 cm. |
| 500 ## - GENERAL NOTE | |
| General note | Includes appendix and index |
| 650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Subject | Computer graphics |
| -- | Computer science |
| Keywords | Shader programming |
| -- | Game development |
| -- | Graphics pipelines |
| -- | Fragment shaders |
| -- | FC |
| -- | GGC |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| item type | Books |
| Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Source of acquisition | Cost, normal purchase price | Full call number | Barcode | Copy number | Uniform Resource Identifier (Invoice Number) | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gulberg Green Campus | Gulberg Green Campus | Purchased: Progressive International Agencies | 14715.00 | 006.6 HAL | 110376 | 1 | 16230070 | Books |