Practical shader development (Record no. 60044)

MARC details
000 -LEADER
fixed length control field 00531nam a22001457a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781484244562 (pbk)
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Author Mark HAL
100 ## - MAIN ENTRY--PERSONAL NAME
Authorship Halladay, Kyle
245 ## - TITLE STATEMENT
Title Practical shader development
Sub Title : vertex and fragment shaders for game developers
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication UK
Name of publisher Apress
Date of publication 2019
300 ## - PHYSICAL DESCRIPTION
Extent xxi, 381 p.
Illustrations : ill., Col.
Dimensions ; 26 cm.
500 ## - GENERAL NOTE
General note Includes appendix and index
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Subject Computer graphics
-- Computer science
Keywords Shader programming
-- Game development
-- Graphics pipelines
-- Fragment shaders
-- FC
-- GGC
942 ## - ADDED ENTRY ELEMENTS (KOHA)
item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Source of acquisition Cost, normal purchase price Full call number Barcode Copy number Uniform Resource Identifier (Invoice Number) Koha item type
        Gulberg Green Campus Gulberg Green Campus Purchased: Progressive International Agencies 14715.00 006.6 HAL 110376 1 16230070 Books
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