Physically based shader development for unity 2017 (Record no. 60070)

MARC details
000 -LEADER
fixed length control field 00543nam a22001457a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781484233085 (pbk)
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Author Mark DOP
100 ## - MAIN ENTRY--PERSONAL NAME
Authorship Doppioslash, Claudia
245 ## - TITLE STATEMENT
Title Physically based shader development for unity 2017
Sub Title : develop custom lighting systems
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication California
Name of publisher Apress
Date of publication 2018
300 ## - PHYSICAL DESCRIPTION
Extent xxiii, 232 p.
Illustrations : ill.
Dimensions ; 26 cm.
500 ## - GENERAL NOTE
General note Includes index
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Subject Computer graphics
-- Computer science
Keywords Physically based rendering
-- Shader programming
-- Game development
-- Lighting models
-- FC
-- GGC
942 ## - ADDED ENTRY ELEMENTS (KOHA)
item type Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Source of acquisition Cost, normal purchase price Full call number Barcode Copy number Uniform Resource Identifier (Invoice Number) Koha item type
        Gulberg Green Campus Gulberg Green Campus Purchased: Progressive International Agencies 16979.00 006.6 DOP 110389 1 16230070 Books
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