Procedural content generation a conceptual framework for general video games level generation
Material type:
TextPublication details: Islamabad (unpublished) 2018Description: iv, 44 p. : ill. ; 30 cm. +CDSubject(s): DDC classification: - 006.3 MUD
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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Thesis
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Main Campus | 006.3 MUD (Browse shelf(Opens below)) | 1 | NOT for LOAN | 50100 |
Submitted in fulfillment of the requirement for the degree of Master of Science in Software Engineering to the Faculty of Computing.
Includes bibliographical references
Thesis supervisor: Adeel Zafar
Thesis (MS)--Riphah International University, 2018
English
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