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  <titleInfo>
    <title>Learning through gamification</title>
    <subTitle>an empirical sturdy on styles and levels of learning in software engineering domain</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Hafsa Rafiq (13064)</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">Islamabad</placeTerm>
    </place>
    <publisher>(Unpublished)</publisher>
    <dateIssued>2017</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <physicalDescription>
    <extent>ix. 101 p. : ill. ; 30 cm.</extent>
  </physicalDescription>
  <note>Submitted in fulfillment of requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing</note>
  <note>Includes bibliographical references</note>
  <note>Thesis supervisor: Dr. Naveed Ikram</note>
  <note>Thesis (MSSE)--Riphah International University, 2017</note>
  <note>English</note>
  <subject>
    <topic>Computer-assisted instructions Simulation games</topic>
    <topic>Educational games</topic>
    <topic>Computer games</topic>
    <topic>Computer Graphics</topic>
    <topic>Education</topic>
    <topic>FC</topic>
  </subject>
  <classification authority="ddc">371.337 HAF</classification>
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