A machine learning-based tool to predict playability for games
- Islamabad (unpublished) 2021
- x, 36 p. : ill., Col., ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Dr. Adeel Zafar
Thesis (MS)--Riphah International University, 2021
English
Machine learning--Games methods--Games description--Games playability--Video games --Playability measures--Software engineering--FC