Repairing levels for general games using deep autoencoders
- Islamabad (unpublished) 2021
- 56 p. : ill., Col. ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Science in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Dr. Adeel Zafar
Thesis (MS)--Riphah International University, 2021
English
Video Games Computer Science Software Engineering Data Security--Video game description language--GVG-AI framework--Deep autoencoders--Machine learning--VGDL--FC