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  <titleInfo>
    <title>Unity virtual reality development with vrtk4</title>
    <subTitle> : a no-coding approach to developing immersive vr experiences, games, &amp; apps</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Coutinho, Christopher</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">New York</placeTerm>
    </place>
    <publisher>Apress</publisher>
    <dateIssued>2022</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <physicalDescription>
    <extent>xxi, 406  p. : ill. ; 26 cm.</extent>
  </physicalDescription>
  <note>Includes index.</note>
  <subject>
    <topic>Computer programming Unity game engine</topic>
    <topic>Vr application development</topic>
    <topic>Video games programming</topic>
    <topic>Immersive technologies</topic>
    <topic>3d environments</topic>
    <topic>FC</topic>
    <topic>GGC</topic>
  </subject>
  <classification authority="ddc">006.8 COU</classification>
  <identifier type="isbn">9781484279328 (pbk)</identifier>
  <recordInfo/>
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