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  <titleInfo>
    <title>Program arcade games</title>
    <subTitle> : with python and pygame</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Craven , Paul Vincent</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">Berkeley</placeTerm>
    </place>
    <publisher>Apress</publisher>
    <dateIssued>2016</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <physicalDescription>
    <extent>xxi, 392 p. ; ill., Col. : 26 cm.</extent>
  </physicalDescription>
  <note>Includes index.</note>
  <subject>
    <topic>Python programming Computer science</topic>
    <topic>Arcade game development</topic>
    <topic>Video games Programming</topic>
    <topic>Pygame library</topic>
    <topic>Games</topic>
    <topic>FC</topic>
    <topic>GGC</topic>
  </subject>
  <classification authority="ddc">005.133 CRA</classification>
  <identifier type="isbn">9781484217894 (pbk)</identifier>
  <recordInfo/>
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