00483nam a22001217a 4500020002400000082001500024100001900039245008400058260002100142300004100163500003200204650012500236 a9781484244562 (pbk) a006.6bHAL aHalladay, Kyle aPractical shader developmentb: vertex and fragment shaders for game developers aUKbApressc2019 axxi, 381 p.b: ill., Col.c; 26 cm. aIncludes appendix and index aComputer graphicsaComputer sciencevShader programmingvGame developmentvGraphics pipelinesvFragment shadersvFCvGGC