Doppioslash, Claudia

Physically based shader development for unity 2017 : develop custom lighting systems - California Apress 2018 - xxiii, 232 p. : ill. ; 26 cm.

Includes index

9781484233085 (pbk)


Computer graphics
Computer science--Physically based rendering--Shader programming--Game development--Lighting models--FC--GGC

006.6 / DOP