Doppioslash, Claudia
Physically based shader development for unity 2017 : develop custom lighting systems
- California Apress 2018
- xxiii, 232 p. : ill. ; 26 cm.
Includes index
9781484233085 (pbk)
Computer graphics
Computer science--Physically based rendering--Shader programming--Game development--Lighting models--FC--GGC
006.6 / DOP