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  <titleInfo>
    <title>Vr integrated heritage recreation</title>
    <subTitle>: using blender and unreal engine 4</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Kumar, Abhishek</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">New York</placeTerm>
    </place>
    <publisher>Apress Media LLC.</publisher>
    <dateIssued>2020</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <physicalDescription>
    <extent>xvi, 332 p. : ill. ; 24 cm.</extent>
  </physicalDescription>
  <note>Includes index</note>
  <subject>
    <topic>Computer science Virtual reality</topic>
    <topic>Cultural heritage visualization</topic>
    <topic>Heritage recreation</topic>
    <topic>Interactive environments</topic>
    <topic>Multimedia applications</topic>
    <topic>Immersive technology</topic>
    <topic>Unreal Engine</topic>
    <topic>Blender</topic>
    <topic>FC</topic>
    <topic>GGC</topic>
  </subject>
  <classification authority="ddc">006.8 KUM</classification>
  <identifier type="isbn">9781484260760 (pbk)</identifier>
  <recordInfo/>
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