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61.
Beginning 3D game assets development pipeline : learn to integrate from maya to unity by
Material type: Text Text
Publication details: New York Apress 2022
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 006.7 VIL.

62.
Physics for javascript games, animation, and simulations : with html5 canvas by
Material type: Text Text
Publication details: Berkeley Apress 2014
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 794.8 RAM.

63.
Character rigging and advanced animation : bring your character to life using autodesk 3ds max by
Material type: Text Text
Publication details: New York Apress 2019
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 006.6 RAJ.

64.
Immersive 3d design visualization : with autodesk maya and unreal engine 4 by
Material type: Text Text
Publication details: New York Apress 2021
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 006.6 KUM.

65.
Pro Java 9 games development : leveraging the Javafx apls by
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Publication details: New York Apress 2017
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 794.8 JAC.

66.
Blitzmax for absolute beginners : games programming for the absolute beginner by
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Publication details: New York Apress 2016
Availability: Items available for loan: Gulberg Green Campus (1)Call number: 005.133 KEL.

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