<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[ Search for 'su:&quot;Graphics, Computer&quot;']]> </title> <link> https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Graphics%2C%20Computer%22&#38;sort_by=relevance&#38;format=rss </link> <atom:link rel="self" type="application/rss+xml" href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Graphics%2C%20Computer%22&#38;sort_by=relevance&#38;format=rss"/> <description> <![CDATA[ Search results for 'su:&quot;Graphics, Computer&quot;' at ]]> </description> <opensearch:totalResults>52</opensearch:totalResults> <opensearch:startIndex>40</opensearch:startIndex> <opensearch:itemsPerPage>20</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Graphics%2C%20Computer%22&#38;sort_by=relevance&#38;format=opensearchdescription"/> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Graphics%252C%2520Computer%2522" startPage="" /> <item> <title> Visual interfaces to digital libraries </title> <dc:identifier>ISBN:9783540002475 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59533</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/3540002472.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Katy Borner (editor) | Chaomei Chen (editor).<br /> Germany Springer 2002 .<br /> x, 231 p. , Includes references and index ; 24 cm..<br /> 9783540002475 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59533">Place hold on <em>Visual interfaces to digital libraries</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59533</guid> </item> <item> <title> The functional art : an introduction to information graphics and visualization </title> <dc:identifier>ISBN:9780321834737 (pbk) | 0321834739 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59664</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0321834739.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Cairo, Alberto .<br /> California New Riders 2013 .<br /> xxi, 363 p. , Include index. ; 24 cm..<br /> 9780321834737 (pbk) | 0321834739 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59664">Place hold on <em>The functional art </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59664</guid> </item> <item> <title> The functional art : an introduction to information graphics and visualization </title> <dc:identifier>ISBN:9780321834737 (pbk) | 0321834739 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59665</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0321834739.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Cairo , Alberto .<br /> California New Riders 2013 .<br /> xxi, 363 p. , Include index. ; 23 cm..<br /> 9780321834737 (pbk) | 0321834739 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59665">Place hold on <em>The functional art </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59665</guid> </item> <item> <title> The functional art : an introduction to information graphics and visualization </title> <dc:identifier>ISBN:9780321834737 (pbk) | 0321834739 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59666</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/0321834739.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Cairo , Alberto .<br /> California New Riders 2013 .<br /> xxi, 363 p. , Include index. ; 23 cm..<br /> 9780321834737 (pbk) | 0321834739 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59666">Place hold on <em>The functional art </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59666</guid> </item> <item> <title> Applying color theory to digital media and visualization </title> <dc:identifier>ISBN:9781032811727 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59983</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1032811722.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Theresa, Marie-Rhyne.<br /> Boca Raton CRC Press, Taylor &amp; Francis Group 2025 .<br /> xix, 207 p. , Includes bibliography and index. ; 26 cm..<br /> 9781032811727 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59983">Place hold on <em> Applying color theory to digital media and visualization</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59983</guid> </item> <item> <title> Handbook of human centric visualization </title> <dc:identifier>ISBN:9781489999207 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59985</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1489999205.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Weidong Huang (editor) | Peter Eades (forward by).<br /> New York Springer 2014 .<br /> xxi, 743 p. , Includes bibliography. ; 24 cm..<br /> 9781489999207 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59985">Place hold on <em> Handbook of human centric visualization</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59985</guid> </item> <item> <title> The grammar of graphics </title> <dc:identifier>ISBN:9781441920331 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59986</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1441920331.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Wilkinson, Leland .<br /> New York Springer 2005 .<br /> xviii, 690 p. , Includes bibliography and indexes. ; 24 cm..<br /> 9781441920331 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=59986">Place hold on <em>The grammar of graphics</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=59986</guid> </item> <item> <title> Practical shader development : vertex and fragment shaders for game developers </title> <dc:identifier>ISBN:9781484244562 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60044</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484244567.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Halladay, Kyle.<br /> UK Apress 2019 .<br /> xxi, 381 p. , Includes appendix and index ; 26 cm..<br /> 9781484244562 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60044">Place hold on <em>Practical shader development</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60044</guid> </item> <item> <title> Physically based shader development for unity 2017 : develop custom lighting systems </title> <dc:identifier>ISBN:9781484233085 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60070</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484233085.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Doppioslash, Claudia .<br /> California Apress 2018 .<br /> xxiii, 232 p. , Includes index ; 26 cm..<br /> 9781484233085 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60070">Place hold on <em>Physically based shader development for unity 2017 </em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60070</guid> </item> <item> <title> Creating game environments in blender 3d : learn to create low poly game environments </title> <dc:identifier>ISBN:9781484261736 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60274</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484261739.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Guevarra, Ezra Thess Mendoza .<br /> New York Apress 2020 .<br /> xvii, 243 p. , Includes appendix and index. ; 26 cm..<br /> 9781484261736 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60274">Place hold on <em>Creating game environments in blender 3d</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60274</guid> </item> <item> <title> Immersive 3d design visualization : with autodesk maya and unreal engine 4 </title> <dc:identifier>ISBN:9781484265963 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60275</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484265963.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kumar, Abhishek .<br /> New York Apress 2021 .<br /> xiii, 301 p. , Includes index. ; 26 cm..<br /> 9781484265963 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60275">Place hold on <em>Immersive 3d design visualization</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60275</guid> </item> <item> <title> Beginning pbr texturing : learn physically based rendering with allegorithmic&#39;s substance painter </title> <dc:identifier>ISBN:9781484258989 (pbk)</dc:identifier> <link>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60276</link> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484258983.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Kumar, Abhishek .<br /> New York Apress 2020 .<br /> xviii, 263 p. , Includes index. ; 24 cm..<br /> 9781484258989 (pbk) </p> ]]> <![CDATA[ <p> <a href="https://catalog.riphah.edu.pk//cgi-bin/koha/opac-reserve.pl?biblionumber=60276">Place hold on <em>Beginning pbr texturing</em></a> </p> ]]> </description> <guid>https://catalog.riphah.edu.pk//cgi-bin/koha/opac-detail.pl?biblionumber=60276</guid> </item> </channel> </rss>
