| 000 | 00840nam a22001937a 4500 | ||
|---|---|---|---|
| 999 |
_c53099 _d53099 |
||
| 040 | _cRiphah International University | ||
| 082 |
_a005.1 _bMAR |
||
| 100 |
_aMaryam Sana (2398) _aZarqa Bano (2174) _aMaryam Waqar (2243) |
||
| 245 |
_aCodegram _ba gamification learing platform |
||
| 260 |
_aIslamabad _b(unpublished) _c2022 |
||
| 300 |
_a118 p. _b: ill. _c; 30cm. _e+CD |
||
| 500 | _aSubmitted in fulfillment of the requirements for the degree of Bachelors of Science in Software Engineering to the Faculty of Computing. | ||
| 500 | _aIncludes bibliographical references and appendices | ||
| 500 | _aThesis supervisor: Ms. Tehreem Shabbir | ||
| 502 | _aThesis (BS)--Riphah International University, 2022 | ||
| 546 | _aEnglish | ||
| 650 |
_aSoftware engineering _vArchitectural design _vProblem scenarios _vCase diagram _vFC |
||
| 942 | _cTH | ||