| 000 | 00551nam a22001457a 4500 | ||
|---|---|---|---|
| 999 |
_c60013 _d60013 |
||
| 020 | _a9781484271957 (pbk) | ||
| 082 |
_a006.7 _bVIL |
||
| 100 | _aVillanueva ,Nova | ||
| 245 |
_aBeginning 3D game assets development pipeline _b : learn to integrate from maya to unity |
||
| 260 |
_aNew York _bApress _c2022 |
||
| 300 |
_a xx, 315 p. _b: ill., Col. _c; 26 cm. |
||
| 500 | _aIncludes index. | ||
| 650 |
_aComputer programming _aComputer animation _vVideo games programming _v3D production pipeline _vVideo games design _vBase mesh _vMaya _vFC _vGGC |
||
| 942 | _cBK | ||