| 000 | 00543nam a22001457a 4500 | ||
|---|---|---|---|
| 999 |
_c60070 _d60070 |
||
| 020 | _a9781484233085 (pbk) | ||
| 082 |
_a006.6 _bDOP |
||
| 100 | _aDoppioslash, Claudia | ||
| 245 |
_aPhysically based shader development for unity 2017 _b: develop custom lighting systems |
||
| 260 |
_aCalifornia _bApress _c2018 |
||
| 300 |
_axxiii, 232 p. _b: ill. _c; 26 cm. |
||
| 500 | _aIncludes index | ||
| 650 |
_aComputer graphics _aComputer science _vPhysically based rendering _vShader programming _vGame development _vLighting models _vFC _vGGC |
||
| 942 | _cBK | ||