000 00543nam a22001457a 4500
999 _c60070
_d60070
020 _a9781484233085 (pbk)
082 _a006.6
_bDOP
100 _aDoppioslash, Claudia
245 _aPhysically based shader development for unity 2017
_b: develop custom lighting systems
260 _aCalifornia
_bApress
_c2018
300 _axxiii, 232 p.
_b: ill.
_c; 26 cm.
500 _aIncludes index
650 _aComputer graphics
_aComputer science
_vPhysically based rendering
_vShader programming
_vGame development
_vLighting models
_vFC
_vGGC
942 _cBK