| 000 | 00562nam a22001457a 4500 | ||
|---|---|---|---|
| 999 |
_c60276 _d60276 |
||
| 020 | _a9781484258989 (pbk) | ||
| 082 |
_a006.6 _bKUM |
||
| 100 | _aKumar, Abhishek | ||
| 245 |
_aBeginning pbr texturing _b: learn physically based rendering with allegorithmic's substance painter |
||
| 260 |
_aNew York _bApress _c2020 |
||
| 300 |
_axviii, 263 p. _b: ill. _c; 24 cm. |
||
| 500 | _aIncludes index. | ||
| 650 |
_aComputer graphics _aComputer science _vPhysically based rendering _vSubstance Painter _vComputer graphics _vTexture mapping _v3D modeling _vFC _vGGC |
||
| 942 | _cBK | ||