A machine learning-based tool to predict playability for games
Noman Khan (20929)
A machine learning-based tool to predict playability for games - Islamabad (unpublished) 2021 - x, 36 p. : ill., Col., ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Dr. Adeel Zafar
Thesis (MS)--Riphah International University, 2021
English
Machine learning--Games methods--Games description--Games playability--Video games --Playability measures--Software engineering--FC
006.312 / NOM
A machine learning-based tool to predict playability for games - Islamabad (unpublished) 2021 - x, 36 p. : ill., Col., ; 30 cm. +CD
Submitted in fulfillment of the requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing. Includes bibliographical references Thesis supervisor: Dr. Adeel Zafar
Thesis (MS)--Riphah International University, 2021
English
Machine learning--Games methods--Games description--Games playability--Video games --Playability measures--Software engineering--FC
006.312 / NOM