A machine learning-based tool to predict playability for games (Record no. 34361)

MARC details
000 -LEADER
fixed length control field 00860nam a22001937a 4500
040 ## - CATALOGING SOURCE
Transcribing agency Riphah International University
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.312
Author Mark NOM
100 ## - MAIN ENTRY--PERSONAL NAME
Authorship Noman Khan (20929)
245 ## - TITLE STATEMENT
Title A machine learning-based tool to predict playability for games
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Islamabad
Name of publisher (unpublished)
Date of publication 2021
300 ## - PHYSICAL DESCRIPTION
Extent x, 36 p.
Illustrations : ill., Col.,
Dimensions ; 30 cm.
Accompanying material +CD
500 ## - GENERAL NOTE
General note Submitted in fulfillment of the requirements for the degree of Master of Sciences in Software Engineering to the Faculty of Computing.
500 ## - GENERAL NOTE
General note Includes bibliographical references
500 ## - GENERAL NOTE
General note Thesis supervisor: Dr. Adeel Zafar
502 ## - DISSERTATION NOTE
Dissertation note Thesis (MS)--Riphah International University, 2021
546 ## - LANGUAGE NOTE
Language note English
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Subject Machine learning
Keywords Games methods
-- Games description
-- Games playability
-- Video games
-- Playability measures
-- Software engineering
-- FC
942 ## - ADDED ENTRY ELEMENTS (KOHA)
item type Thesis
Holdings
Not for loan Home library Current library Source of acquisition Full call number Barcode Copy number Koha item type
NOT for LOAN Main Campus Main Campus Riphah International university 006.312 NOM 68110 1 Thesis
Copyright © 2026 Riphah International University | System Administrator